inspired by goya and nc wyeth
Saturday, December 1, 2012
Thursday, November 22, 2012
character and prop Studies
some development work and sketches I had laying around. was for my last college visual development project. the baskets are supposed to be offerings to a meso-american river god. got the idea from those little lantern boats that the japanese release to help souls find their way home.
some development work of the iguana dudes found in my portfolio.
Monday, November 19, 2012
marscape
wanted to paint a background straight out of my head with no reference. i'm not really happy with the color.
Wednesday, October 31, 2012
Saturday, October 27, 2012
Tuesday, October 16, 2012
Friday, October 12, 2012
Tuesday, October 9, 2012
dancing LEOPARD GECKO
cool photo of a LEOPARD GECOK mid-waltz i found. wanted to study how translucent materials like skin react when hit by a light. lots of subsurface scattering on the parts of his/her body where it's thin, like on the arms. i really like how his innards are also apparent.
that's enough lizards for now..
Thursday, October 4, 2012
Friday, September 28, 2012
Tuesday, September 11, 2012
Sunday, September 2, 2012
The Willows
Read a book for a viz dev project I did with some friends over the summer, titled "The Willows" by Algernon Blackwood. It's about this creepy marshland that is apparently inhabited by these alien creatures and their presence causes the main character to become mad as he tries to block them from invading his thoughts. I thought that maybe the makeshift driftwood island he took refuge on was the actual creature itself.
Monday, August 20, 2012
Scifi Stuff
Mechanic
Took one of my mechanics a bit further. I kind of like how she turned out.
Junkyard Hit
Moment Thumbs
These are moment thumbs I did of a scenario involving an assassin or bounty hunter that goes out to perform a hit on a junk dealer at his junk yard. Motivations remain.. ominous.
Background
A sci-fi, Star Wars inspired environment. Work and process shown below.
Update: August 24
Process
previous revisions:
Character Design
Based on a character from the book "How to survive in a Science Fiction Universe". In this book, the main character is a ship mechanic that lives in near-solitude inside of a tiny cramped ship with his dog. His job is to wait for distress signals from other travelers to offer to repair their issues. I thought I would try to conceptualize this character in a less cartoony fashion than I am accustomed to but still maintain an interesting variety of shapes and line.
Because this person lives a bit of a solitary life, I thought it would be interesting to give each of them an animal/pet that they kept on board to keep them company that reflects their personality in some way.
Update: Taking the 3 dudes I chose a little further:
Thursday, August 2, 2012
Tuesday, June 26, 2012
Wednesday, March 14, 2012
mutated pets
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